Stirring the Waters

2004 · Scenariusz / Przygoda / Moduł

Stirring the Waters

A one-round Living Greyhawk adventure set in the Theocracy of the Pale. The village of Fensdale has been free from Iuz for two years, but ancient waters beneath the settlement are beginning to stir. Characters investigate the village’s unsettling disturbances through outdoor exploration and investigation, uncovering dangers tied to forces older and darker than the recent conflict. For characters of levels 4–10.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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