Stochastic Sparaogmos

2016 · Scenariusz / Przygoda / Moduł

Stochastic Sparaogmos

A system-agnostic, modern-day narrative-first roleplaying scenario designed for a one-shot or short series of sessions. Players collaboratively explore the scenario and develop its story through character-driven play, with rules kept flexible for use with different game systems. The material contains distressing themes, including sexual assault, cannibalism, interpersonal and animal violence, and vehicular accidents. Groups should discuss content boundaries and player comfort before play.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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