Stone Man's Missive

2005 · Scenariusz / Przygoda / Moduł

Stone Man's Missive

Drell, a peaceful and reclusive stone giant, finds the homes of his miner friends empty in the Abbor-Alz Hills, with signs that they vanished during their daily work. The adventurers investigate the disappearance, follow the clues, and uncover who spirited away the mining clan. This scenario is designed for APLs 6–12 and loosely follows The Stone Man’s Puzzle.

Gracze
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Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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