Stress and Trauma:  Mental Health Rules for GORE

2007 · Suplement (reguły/opcje rozszerzające rozgrywkę)

Stress and Trauma: Mental Health Rules for GORE

An optional mental health system for percentile-based roleplaying games, designed to model characters struggling with trauma, madness, and psychological stress. It provides original mechanics for handling mental health effects in player characters and non-player characters, and can be used with GORE or other games using the same percentile-based rules. Available as a free download from basicroleplaying.com.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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