Sympathy for the Baatezu

2004 · Scenariusz / Przygoda / Moduł

Sympathy for the Baatezu

The investigation in Eastfair continues as new clues emerge from the city’s dark alleys. The party seeks help from new allies, uncovers who is responsible and how events unfolded, and works to determine the motive behind the mystery. The adventure includes opportunities to rest at the Whirling Dervish and is designed for characters of APL 2–8.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)

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