Tale of the Comet

1997 · Świat kampanii (świat gry)

Tale of the Comet

Strange lights, prophecies of doom, and alien invaders draw the heroes to a frontier town where the fate of the world is at stake. After confronting the threat, they pass through a portal to a distant metal city, where aliens battle machines threatening all organic life. This AD&D adventure combines fantasy and science fiction, introducing high-tech equipment, new allies, alien enemies, and rules for mixing magic with advanced technology. The box includes two adventure books, a background and equipment guide, maps, charts, artwork, player and Dungeon Master materials, and posters.

Scenariusz / Przygoda / ModułOparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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