Tarth Moorda

2004 · Scenariusz / Przygoda / Moduł

Tarth Moorda

This adventure site details an isolated, fortified training enclave for warmages, arcane spellcasters who specialize in martial magic. Set in a remote, hot, dry region, the facility can serve as the setting for a variety of adventures. Players may become involved in the enclave’s internal intrigue, explore its defenses and surroundings, or use it as a location within a broader arcane campaign. The site is designed for adaptation to different campaigns and settings.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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