Tears of the Burning Sky (4E)

2010 · Scenariusz / Przygoda / Moduł

Tears of the Burning Sky (4E)

The heroes travel to Sindaire and Castle Korstull, a canyon fortress where Emperor Drakus Coaltongue was slain, in search of the Torch of the Burning Sky. The castle lies within an endless firestorm caused by a rupture between the planes. There, the party faces fiends, rival treasure hunters, and survivors of Coaltongue’s army while investigating the emperor’s fate, the missing Torch, and the strange magic behind the storm. Designed for characters of levels 16–18.

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Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (głównie d20)Kości (różne)

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