Temple of Si Hur

2014 · Scenariusz / Przygoda / Moduł

Temple of Si Hur

While traveling the frontier, the party hears reports of ghostly figures appearing at a remote graveyard after a lightning strike and fire. The local Plainsmen are unprepared to confront the undead and point the adventurers north toward the site. This mid-level fantasy adventure is designed for a party and Dungeon Master using 1st or 2nd Edition AD&D. It can serve as a one-shot scenario or be adapted for use in an ongoing campaign or other game system.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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