Tempus Fugit: A Guide to Historical Roleplaying

2001 · Element niepodlegający rankingowi (element nie pojawi się w rankingach)

Tempus Fugit: A Guide to Historical Roleplaying

A collected guide to roleplaying in historical periods, originally published as a series of monthly columns. It covers choosing a time and place, using historical sources, selecting or adapting a game system, creating period-appropriate props, and incorporating ideas from fiction. Examples include Roman settings and adapting cosmic-horror scenarios to historical communities. Available as a free download from the author's website.

Gracze
0
Książka niebędąca grą (ale związana z RPG)Czytanie (dla periodyków, książek przygodowych itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.