The Antius Thieves' Guild

2000 · Scenariusz / Przygoda / Moduł

The Antius Thieves' Guild

Fleeing the Crimson Guard, the adventurers reach an underground thieves’ guild in Antius while seeking the Eye of the Dragon, a mystic gem needed to find the Rod of Red Dragon Control. The guild’s vast stone hall is crowded with thugs, gemcutters, cat burglars, con artists, and other underworld figures. Xilus, master of the guild, offers a challenge: navigate and foil the Guild’s Great Maze to claim the gem.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)

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