The Clarion of Hon

2003 · Scenariusz / Przygoda / Moduł

The Clarion of Hon

The characters discover the bloody aftermath of a skirmish between orcs and adventurers. The orcs have won but left the bodies unplundered, while a gleaming magical horn lies among them. Investigating or claiming the horn draws the characters into danger and can lead to further adventure. The encounter is set in the woods by default but can be placed in any fantasy setting.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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