The Clinic

2003 · Świat kampanii (świat gry)

The Clinic

A campaign setting for Dreamwalker, centered on a government- and corporate-backed research clinic studying the Dreamworld and its connection to waking life. Players portray Dreamwalkers, analysts, mystics, and other members of the organization as they investigate dreams, manipulate mana, capture Taenia, and explore dangerous dream phenomena. The setting also covers the Clinic’s increasingly aggressive experiments, internal defections, and growing focus on intelligence, police, and military applications.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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