The Devil's Spine

2013 · Scenariusz / Przygoda / Moduł

The Devil's Spine

A nobleman’s estate holds dark secrets, strange bargains, and a deadly devil’s spine graft that claims a life. The characters must investigate the estate and find a way to remove the graft before time runs out. Three nonlinear adventures lead from a mechanized tomb through a web of viral transmissions and into uncharted territory beyond the known map. They can be played in any order as a linked mini-campaign or used as standalone adventures, with new locations, creatures, characters, and items for the Numenera setting.

Gracze
0
Złożoność
2 / 5
Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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