The Diadem of Kir Russ - Part Three

2007 · Scenariusz / Przygoda / Moduł

The Diadem of Kir Russ - Part Three

A one-round Living Greyhawk adventure set in the Perrenland region. From the Isle of Cli, a mission seeks an ancient weapon said to be capable of defeating the evil that has plagued Perrenland for centuries. Guided by a thousand-year-old instrument and a prophecy, the party investigates whether the fabled weapon truly exists and can fulfill its purpose. This is the third part of a three-round Perrenland Regional adventure for APLs 2–14.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Kości (różne)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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