The Dying Light of Castle Whiterock

2025 · Scenariusz / Przygoda / Moduł

The Dying Light of Castle Whiterock

A ruined castle’s ancient watchtower still emits a mysterious beacon, drawing adventurers into halls once associated with death, danger, and evil. The party explores the tower, uncovers its secrets, and discovers what keeps the light burning. Designed for four to six low-level characters, the adventure can be completed in one or two sessions. It is written for both DCC RPG and 5E, and can be set near the castle ruins or in a suitable mountain range.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Kości (głównie d20)

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