The Fae: A Dungeon World Playbook

2013 · Suplement (reguły/opcje rozszerzające rozgrywkę)

The Fae: A Dungeon World Playbook

A playbook for Dungeon World and Inverse World that introduces a Fae character from a mystical, half-real realm into the mortal world. The Fae uses illusions, pranks, tricks, wishes, and curses to influence enemies and allies, while following supernatural rules and managing personal weaknesses. The playbook replaces Alignment and Race with Drives and Aspects, defining the character’s motives, abilities, and limitations as they balance mischief with the needs of the adventure.

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