The Freeport Trilogy

2005 · Scenariusz / Przygoda / Moduł

The Freeport Trilogy

This fantasy roleplaying campaign follows a group of adventurers stranded in Freeport after a deal goes sour. The trading city is a haven for pirates, cutthroats, and other dangerous figures, and a simple job soon leads to secrets hidden beneath its surface. Across three connected adventures, the characters investigate corruption reaching the Sea Lord’s Council, confront ancient serpent people and other monsters, and uncover the island’s history. The campaign includes revised material for the 3.5 rules, two interludes, handouts, new monsters, and four pre-generated characters.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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