The Green Man

2006 · Scenariusz / Przygoda / Moduł

The Green Man

This adventure takes place over a single, eventful night at a coaching inn in the Warhammer Fantasy Roleplay setting. Characters in their first or second careers encounter numerous NPCs as several overlapping plots unfold around them. The scenario is designed for active interaction and unpredictable developments, with events that may intersect or clash as the night progresses. The Game Master should prepare the different characters and plot threads before running the adventure.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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