The Helm of Night

2012 · Scenariusz / Przygoda / Moduł

The Helm of Night

Characters explore the Tower of Horesk, a fortress rising from the fog-shrouded Grausumlands. They investigate its occupied halls, confront dangerous creatures and ancient powers, and seek wealth and plunder. Designed for 3–5 characters of levels 9–11, the adventure can be played in one session or across several.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Kości (głównie d20)

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