The Highwater War

2004 · Scenariusz / Przygoda / Moduł

The Highwater War

A fantasy roleplaying campaign of politics and high adventure, set during a period of treachery, bloodshed, and chaos. Players take the roles of high-level advisors to the King of Highwater, investigating why neighboring Arlitian forces have mobilized and what their involvement is in the search for a new Orc King. The campaign requires the Savage Worlds core rulebook and makes extensive use of its mass battles system. Full-color figure flats are included.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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