The House of Dr. Chamberlain

2012 · Scenariusz / Przygoda / Moduł

The House of Dr. Chamberlain

A horror-themed adventure set in a manor house that soon becomes haunted. Players choose characters, explore the house, and uncover clues surrounding a murder, using their interpretations and decisions to determine which suspect is the antagonist. The story unfolds in three acts: the characters are introduced before the murder, investigate the manor and its inhabitants, then confront the suspected murderer and attempt to escape. The adventure can be set in any period of the 20th century.

Kości (głównie d6)Oparte na cechach/aspektach (osobowość wpływa na rozgrywkę)Oparte na opisie (narracja ważniejsza niż kości)

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