The Isle of Dread

1980 · Scenariusz / Przygoda / Moduł

The Isle of Dread

The adventure begins with a treasure map leading to a remote island in the Thanegioth Archipelago. The characters must explore hostile shores, native villages, wilderness, and the ruins of an ancient inland city rumored to hold immense treasure and a legendary black pearl. Designed for characters of levels 3–7, the adventure involves charting unexplored territory, surviving dangerous encounters, and uncovering the history of a vanished civilization.

Złożoność
3,4 / 5
Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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