The King Betrayed

2012 · Scenariusz / Przygoda / Moduł

The King Betrayed

A short, stand-alone adventure for old-school fantasy role-playing games. The characters explore the long-lost Hall of Iron, the ruined first hall of King Thraindan’s empire, seeking its untouched riches while facing the terrors left behind by jealousy, betrayal, and a terrible curse. Designed for four to six characters of 3rd–5th level, the adventure provides enough material for an evening of play, along with plot hooks that can be expanded into a longer campaign.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Kości (głównie d20)

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