The NC Character System

1996 · Alternatywne zasady (warianty zasad podstawowych)

The NC Character System

A modular role-playing character system defines player characters through six major attributes generated from twelve minor attributes, alongside five combat attributes. It provides a middle ground between broad, abstract statistics and highly detailed character generation. The system is designed to work with the associated skill and combat systems, while some components can also be used with standard fantasy role-playing games.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.