The Price of Hospitality

2006 · Scenariusz / Przygoda / Moduł

The Price of Hospitality

A one-round Living Greyhawk adventure set in the Keoland region. As political tensions rise, adventurers seek refuge in the remote farming community of the Barony of Mill Creek, only to find that local isolation offers little protection from the schemes of Keoish nobility. Designed for characters of APLs 2–8.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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