The Ruins of Karse

2005 · Scenariusz / Przygoda / Moduł

The Ruins of Karse

A one-round D&D adventure for 10th-level characters, set in Loudwater and the Delimbiyr Crescent. The Green Regent returns carrying a stone formed from the scorn and petrified last breath of Karsus, the archmage whose actions brought down ancient Netheril. Heroes must uncover the nature of the threat and protect Loudwater and the surrounding region.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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