The Savage North

2010 · Świat kampanii (świat gry)

The Savage North

A saga of swords and sorcery set in the cold barbarian lands of the Savage North, a mini-setting of tundra, glaciers, mountains, mist-shrouded forests, and rival religions. The book details barbarian and Blood God cults, northern societies, and new locations compatible with OpenQuest and other D100 systems. Four adventures follow characters as they guard a caravan, pursue bandits, seek an artefact in a glacier-buried fortress, break a priest’s pig curse, and explore a deadly sorcerer’s island. Six pregenerated northern heroes, setting material, maps, and illustrations are included.

Scenariusz / Przygoda / ModułOparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Kości (percentylowe)

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