The Sinister Secret of Saltmarsh

1981 · Scenariusz / Przygoda / Moduł

The Sinister Secret of Saltmarsh

An abandoned alchemist’s mansion stands on a cliff outside Saltmarsh, surrounded by ghostly hauntings, mysterious lights, and rumors of forgotten treasure. This adventure for beginning AD&D characters has players investigate the house, uncover its secrets, and resolve detailed encounters. Designed for 5–10 characters of levels 1–3, it includes large-scale maps, background information, and encounter descriptions for the Dungeon Master.

Gracze
0
Złożoność
2,3 / 5
Oparte na poziomach (zdobywaj PD i awansuj)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (różne)

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