The Sinister Secret of Whiterock

2007 · Scenariusz / Przygoda / Moduł

The Sinister Secret of Whiterock

Just outside the border city of Cillamar lies a hidden ruin, once home to a clan of gnomes and now inhabited by twisted aberrations. Characters explore its subterranean passages and galleries, navigating deadly traps and ancient caverns while uncovering the source of the creatures’ corruption: a malevolent crystal monolith on an island in an underground lake. Ending the crystal’s curse brings further consequences. Designed for characters of levels 1–3.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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