The Six Griffons Haunt

2011 · Scenariusz / Przygoda / Moduł

The Six Griffons Haunt

An investigative adventure for the Pathfinder Roleplaying Game, set in an exclusive gentlemen-warriors' lodge plagued by strange noises and apparitions. The player characters must uncover the source of the hauntings and end them before an important luncheon, while dealing with the risk of serious harm. Designed for characters of 3rd or 4th level, the adventure includes guidance for scaling encounters, a new monster, player handouts, and a printable full-color map of the lodge.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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