The Tower of the Three Wizards

2012 · Scenariusz / Przygoda / Moduł

The Tower of the Three Wizards

The realm is changing as long-absent monsters attack villages, wizard magic malfunctions, and a sickly-green hue spreads across the countryside. Summoned by the Lord Mayor, the characters investigate the cause of the upheaval and its connection to a mysterious spire built by legendary wizards. Designed as a four-hour one-shot for characters of levels 8–12, the adventure can also be adapted for use in an ongoing campaign.

Złożoność
4 / 5
Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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