The Tundra

2010 · Scenariusz / Przygoda / Moduł

The Tundra

A mid-level adventure set in Russia on April 10, 1907, where Rasputin may be involved in strange events. As the fourth part of The White Realms series in the FWS campaign setting, it shifts away from investigation and places greater emphasis on combat. The scenario also suits parties that include combat-focused characters, tinkerers, or characters pursuing the Mad Scientist prestige class.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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