The Vampire

2014 · Suplement (reguły/opcje rozszerzające rozgrywkę)

The Vampire

A Dungeon World-style playbook for a character who has died, returned, and now survives by drinking the blood of the living. The vampire is stronger, faster, and more resilient than a human, with enhanced senses but a growing thirst that can eventually take control. The 26-page digest-sized book includes 22 advanced moves for stalking, charming, and tearing apart prey, along with new weapons, dungeon gear, additional moves, and a vampire spawn compendium class. Design notes and move clarifications are also included.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Kości (różne)

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