The Village of Larm

2008 · Scenariusz / Przygoda / Moduł

The Village of Larm

A small borderland village serves as a starting point and safe haven for adventurers in a Labyrinth Lord campaign. The 112 inhabitants include major characters to meet, local tasks to undertake, and opportunities for role-playing. Three nearby locations provide distinct adventures: a mill offers a small introductory dungeon, an abandoned temple features undead and map-making, and a goblin camp tests tactical play against organized humanoids.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Kości (głównie d20)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.