The Voice of a Lyre

2000 · Scenariusz / Przygoda / Moduł

The Voice of a Lyre

Twenty-five years after retiring from adventuring, the Brotherhood of Mann discovers an ancient seal marking a lost shrine of Mystra near Ravens Bluff. The former heroes set out to locate the shrine and restore the seal, while secretly plotting to kill the deity’s minion resting in magical stasis and claim its power. This one-round living city adventure supports characters of any level and centers on investigation, exploration, and the consequences of the Brotherhood’s hidden betrayal.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.