Thick as Thieves

2007 · Scenariusz / Przygoda / Moduł

Thick as Thieves

A one-round Living Greyhawk adventure set in the Empire of Keoland during wartime. King Kimbertos Skotti plans a ceremonial recoronation to strengthen his people's resolve, while the architect of the invasion seeks to disrupt it and undermine the kingdom's hope. Players navigate manipulation, deceit, and political intrigue, where influence may prove more dangerous than steel. Designed for characters of levels 6–12.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

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