Think-It Link-It

1992 · Gra słowna

Think-It Link-It

Players guess pairs of rhyming words from four types of clues. Cards indicate the syllable pattern, provide synonyms for the two answer words, reveal their initial letters, and describe the completed phrase. On a turn, one player reads the syllable and link clues while another attempts to guess the answer. Correct guesses score the points shown on the card, while each additional clue reduces the value by one point; failing after all four clues costs a point. Cards offer easier 5-point and harder 10-point challenges, with play commonly continuing to 100 points.

Gracze
1–0
Czas gry
10 min
Wiek
8+
Gra imprezowaPapier i ołówek

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