Three Flowers

1996 · Scenariusz / Przygoda / Moduł

Three Flowers

A fantasy adventure set during the Festival of Flowers, a seven-day gathering held every five years several days from the characters’ home village. The festival serves as a vast market and a meeting place for distant communities, while also functioning as a major religious ceremony dedicated to Voria and the Orlanthi pantheon. Plays, dances, songs, and other celebrations provide additional events for the characters to encounter.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Losowe generowanie atrybutów (podczas tworzenia postaci)

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