To Buy or to Bother

2016 · Scenariusz / Przygoda / Moduł

To Buy or to Bother

This micro-adventure takes place in a hill occupied by Trebor, an overconfident nilbog obsessed with the number four. His unusual power can cause characters to perform actions other than those they intended, creating a peculiar encounter. The location can be discovered while tracking goblins carrying quartz used to power their crude magic items, or while searching for Polly, a gatherer who has disappeared while collecting quartz for a local jeweler. It can be used as a found location or given a specific reason for the party to investigate.

Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)

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