Tomb of the Lizard King

1982 · Scenariusz / Przygoda / Moduł

Tomb of the Lizard King

The peaceful southlands of Eor are threatened by bandits, abandoned farms, and deserted trade routes. After a force sent by the Count of Eor disappears, a small party of adventurers is tasked with investigating the disturbances and protecting the village of Waycombe. Players uncover the truth behind the robberies, confront increasingly powerful enemies, and unravel rumors of an ancient evil plot. The adventure is designed for characters of levels 5–7.

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Oparte na rasie (rasa/gatunek gracza wpływa na rozgrywkę)Kości (różne)Oparte na poziomach (zdobywaj PD i awansuj)

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