Tools & Techniques

2010 · Książka niebędąca grą (ale związana z RPG)

Tools & Techniques

This book explores the craft of designing tabletop roleplaying games through essays and guidance from experienced game designers. It covers dynamic combat systems, game mechanics, setting creation, collaboration, and the differences between tabletop and video game design, with examples drawn from established roleplaying games.

Czytanie (dla periodyków, książek przygodowych itp.)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.