Tower of Magicks

1983 · Scenariusz / Przygoda / Moduł

Tower of Magicks

In the years after a demon-led assault, adventurers enter a lone tower where magic has run wild. They explore its dungeon, uncover the secrets of a desperate wizard, and face fantastic creatures, cunning goblins, and hazards created by the dungeon itself. This adventure is designed for four to eight characters of levels 3–6.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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