Treasure Hunter

2005 · Świat kampanii (świat gry)

Treasure Hunter

A supplement for the d20 Modern rules system, this book supports pulp-action adventures inspired by classic archaeological thrillers. Characters travel the world in search of powerful artifacts while contending with rival treasure hunters, dangerous wildlife, ancient traps, secret societies, and hidden civilizations. It adds advanced classes such as retrieval specialist, scholar, priest, and occultist, along with rules for modern divine and occult magic, spells, artifacts, traps, natural hazards, chases, mysterious locations, and organizations seeking to exploit or protect lost secrets.

Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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