Trouble at Karst Cavern

2014 · Scenariusz / Przygoda / Moduł

Trouble at Karst Cavern

A short encounter set for a HackMaster Game Master running a party of approximately 3rd-level characters. Its deliberately open-ended details make it easy to adapt and add to an existing campaign, including those using other fantasy roleplaying systems. The file is designed for double-sided printing and folding into a zine-style booklet.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)

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