Trouble at the Gul Bortha

2006 · Scenariusz / Przygoda / Moduł

Trouble at the Gul Bortha

A one-round Living Greyhawk adventure set in the Fellreev region of the Bandit Kingdoms. Characters of levels 8–12 must prevent the priests of Iuz from uncovering a long-forgotten secret before the region is overrun by orcs. Members of the Fellreev factions and the Red Planks are especially suited to participate.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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