Two Halves of a Whole

2004 · Scenariusz / Przygoda / Moduł

Two Halves of a Whole

A one-round Living Greyhawk adventure set in the Bissel region. As new leaders prepare for a growing threat, the adventurers are tasked with retrieving a potential weapon. The mission proves more complicated than expected and is designed for characters of levels 2–12.

Kości (głównie d20)Oparte na poziomach (zdobywaj PD i awansuj)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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