Visible Means

2008 · Scenariusz / Przygoda / Moduł

Visible Means

A one-round Living Greyhawk adventure set in Tusmit, where characters move from a diplomatic ball to a journey through hazardous terrain and toxic waste while preparing for an invasion of Ekbir. Designed for characters of levels 1–15, it is the second adventure in the linear Road to Righteousness series and is best played in chronological order. Creatures larger than Medium may have difficulty participating without instant transport magic.

Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na klasach (Pilot, Czarodziej, Naukowiec itp.)Oparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)

Dane gry (gracze, czas gry, wiek, twórcy) z BoardGameGeek.