Weed World

2011 · Scenariusz / Przygoda / Moduł

Weed World

In a post-apocalyptic world shaped by nuclear fire, toxic bioweapons, and global upheaval, mutants and humans survive among the ruins of ancient civilizations. The adventure begins in a small village beside the Sinatti Woodlands, where farmers, spidergoat herders, and scavengers face a growing threat. The surrounding vegetation is spreading despite the villagers’ efforts to clear it, while a weakening illness affects the young, elderly, and local animals. A group of Level 1–3 mutants investigates the encroaching plant life and the danger hidden within the woodland.

Oparte na cechach/aspektach (osobowość wpływa na rozgrywkę)Oparte na atrybutach/statystykach (STR, CON, PER itp.)Oparte na poziomach (zdobywaj PD i awansuj)

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