Weird Times At Charles Fort High

2008 · Świat kampanii (świat gry)

Weird Times At Charles Fort High

A tabletop roleplaying game set in an unusual American high school attended by superhumans, aliens, robots, mad scientists, and other outcasts. Players create characters from backgrounds such as Atlanteans, Changelings, Frog People, Martians, Venusians, and Werewolves, then navigate classes, cliques, clubs, sports, romances, and strange school traditions. Rules cover spellcasting, mad science, weird powers, character creation, and montages for events such as the big game, with a sample adventure included.

Scenariusz / Przygoda / ModułOparte na umiejętnościach (kupowanie lub zdobywanie umiejętności)Oparte na punktach (przydzielaj punkty, aby zdobywać umiejętności, moce itp.)Oparte na atrybutach/statystykach (STR, CON, PER itp.)

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